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Version: 3.3

Structure f3d::engine::readerInformation

Definition: engine.h (line 331)

A structure providing information about a reader. Returned in a vector by getReadersInfo().

Members​

Public attributes​

Variable Name​

Definition: engine.h (line 333)

std::string f3d::engine::readerInformation::Name

Type: std::string

Variable Description​

Definition: engine.h (line 334)

std::string f3d::engine::readerInformation::Description

Type: std::string

Variable Extensions​

Definition: engine.h (line 335)

std::vector<std::string> f3d::engine::readerInformation::Extensions

Type: std::vector< std::string >

Variable MimeTypes​

Definition: engine.h (line 336)

std::vector<std::string> f3d::engine::readerInformation::MimeTypes

Type: std::vector< std::string >

Variable PluginName​

Definition: engine.h (line 337)

std::string f3d::engine::readerInformation::PluginName

Type: std::string

Variable HasSceneReader​

Definition: engine.h (line 338)

bool f3d::engine::readerInformation::HasSceneReader

Type: bool

Variable HasGeometryReader​

Definition: engine.h (line 339)

bool f3d::engine::readerInformation::HasGeometryReader

Type: bool