Skip to main content
Version: 🚧 Nightly

Structure f3d::options::render::grid

Definition: options.h (line 451)

Members​

Public attributes​

Variable absolute​

Definition: options.h (line 452)

bool f3d::options::render::grid::absolute = false

Type: bool

Variable color​

Definition: options.h (line 453)

f3d::color_t f3d::options::render::grid::color = [f3d::color\_t](classf3d_1_1color__t.md){0.0, 0.0, 0.0}

Type: f3d::color_t

Variable enable​

Definition: options.h (line 454)

bool f3d::options::render::grid::enable = false

Type: bool

Variable opacity​

Definition: options.h (line 455)

f3d::ratio_t f3d::options::render::grid::opacity = [f3d::ratio\_t](classf3d_1_1ratio__t.md){1.0}

Type: f3d::ratio_t

Variable reflection​

Definition: options.h (line 456)

f3d::ratio_t f3d::options::render::grid::reflection = [f3d::ratio\_t](classf3d_1_1ratio__t.md){0.0}

Type: f3d::ratio_t

Variable subdivisions​

Definition: options.h (line 457)

int f3d::options::render::grid::subdivisions = 10

Type: int

Variable unit​

Definition: options.h (line 458)

std::optional<double> f3d::options::render::grid::unit

Type: std::optional< double >