Class loader#
Defined in File loader.h
Nested Relationships#
Nested Types#
Class Documentation#
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class loader#
Class to load files in F3D.
A class to load files in F3D. The loader can load a full scene or multiple geometries into a default scene. It also support checking if a scene or geometry reader is available for a given file.
Example usage:
std::string path = … f3d::engine eng(f3d::window::Type::NATIVE); f3d::loader& load = eng.getLoader();
if (load.hasSceneReader(path) { load.loadScene(path); } else if (load.hasGeometryReader(path) { load.loadGeometry(path); }
Public Functions
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virtual bool hasGeometryReader(const std::string &filePath) = 0#
Return true if the loader has a geometry reader for the providen file, false otherwise.
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virtual loader &loadGeometry(const std::string &filePath, bool reset = false) = 0#
Load a geometry from a provided file to the scene. Reset the scene before loading if a full scene was loaded previously or if reset is set to false, do not reset if only loaded geometries previously. Geometries loader using this method will be available in a default scene and use all default scene related options. Throw a load_failure_exception on failure.
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virtual bool hasSceneReader(const std::string &filePath) = 0#
Return true if the loader has a scene reader for the providen file, false otherwise.
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virtual loader &loadScene(const std::string &filePath) = 0#
Reset scene and load a (full) scene from provided file. Please note default scene related options are not taken into account when loading a full scene. Throw a load_failure_exception on failure.
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virtual bool hasGeometryReader(const std::string &filePath) = 0#