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libf3d 1.3.1 documentation

Contents:

  • Library API
    • Namespace f3d
    • Struct camera_state_t
    • Struct engine::libInformation
    • Struct engine::no_interactor_exception
    • Struct engine::no_window_exception
    • Struct engine::plugin_exception
    • Struct engine::readerInformation
    • Struct image::read_exception
    • Struct image::write_exception
    • Struct loader::load_failure_exception
    • Struct mesh_t
    • Struct options::incompatible_exception
    • Struct options::inexistent_exception
    • Struct point3_t
    • Struct vector3_t
    • Class camera
    • Class engine
    • Class exception
    • Class image
    • Class interactor
    • Class loader
    • Class log
    • Class options
    • Class utils
    • Class window
    • Typedef f3d::angle_deg_t
  • .rst

Struct camera_state_t

Contents

  • Struct Documentation

Struct camera_state_t#

  • Defined in File camera.h

Struct Documentation#

struct camera_state_t#

Public Members

point3_t pos = {0., 0., 1.}#
point3_t foc = {0., 0., 0.}#
vector3_t up = {0., 1., 0.}#
angle_deg_t angle = 30.#

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Namespace f3d

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Struct engine::libInformation

Contents
  • Struct Documentation

By Michael Migliore and Mathieu Westphal

© Copyright 2022, Michael Migliore and Mathieu Westphal.