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libf3d 3.1.0 documentation

Contents:

  • Library API
    • Namespace f3d
    • Struct camera_state_t
    • Struct context::loading_exception
    • Struct context::symbol_exception
    • Struct engine::cache_exception
    • Struct engine::libInformation
    • Struct engine::no_interactor_exception
    • Struct engine::no_window_exception
    • Struct engine::plugin_exception
    • Struct engine::readerInformation
    • Struct image::metadata_exception
    • Struct image::read_exception
    • Struct image::write_exception
    • Struct interaction_bind_t
    • Struct interactor::already_exists_exception
    • Struct interactor::command_runtime_exception
    • Struct interactor::does_not_exists_exception
    • Struct interactor::invalid_args_exception
    • Struct mesh_t
    • Struct point3_t
    • Struct scene::load_failure_exception
    • Struct type_access_exception
    • Struct type_construction_exception
    • Struct string_template::lookup_error
    • Struct utils::tokenize_exception
    • Struct vector3_t
    • Class camera
    • Class color_t
    • Class colormap_t
    • Class context
    • Class direction_t
    • Template Class double_array_t
    • Class engine
    • Class exception
    • Class image
    • Class interactor
    • Class log
    • Class ratio_t
    • Class scene
    • Class utils
    • Class utils::string_template
    • Class window
    • Typedef f3d::angle_deg_t
  • .rst

Struct camera_state_t

Contents

  • Struct Documentation

Struct camera_state_t#

  • Defined in File camera.h

Struct Documentation#

struct camera_state_t#

Public Members

point3_t position = {0., 0., 1.}#
point3_t focalPoint = {0., 0., 0.}#
vector3_t viewUp = {0., 1., 0.}#
angle_deg_t viewAngle = 30.#

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Namespace f3d

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Struct context::loading_exception

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  • Struct Documentation

By Michael Migliore and Mathieu Westphal

© Copyright 2025, Michael Migliore and Mathieu Westphal.