Class f3d::exception
Definition: exception.h
(line 18)
a generic exception used in the libf3d
A generic exception used in the libf3d. Can be used to catch all exceptions when needed.
Inherits from:
- std::runtime_error
Inherited by:
- f3d::context::loading_exception
- f3d::context::symbol_exception
- f3d::engine::cache_exception
- f3d::engine::no_interactor_exception
- f3d::engine::no_window_exception
- f3d::engine::plugin_exception
- f3d::image::metadata_exception
- f3d::image::read_exception
- f3d::image::write_exception
- f3d::interactor::already_exists_exception
- f3d::interactor::command_runtime_exception
- f3d::interactor::does_not_exists_exception
- f3d::interactor::invalid_args_exception
- f3d::options::incompatible_exception
- f3d::options::inexistent_exception
- f3d::options::no_value_exception
- f3d::options::parsing_exception
- f3d::scene::light_exception
- f3d::scene::load_failure_exception
- f3d::type_access_exception
- f3d::type_construction_exception
- f3d::utils::glob_exception
- f3d::utils::tokenize_exception
Members
Public functions
Function exception
f3d::exception::exception(const std::string &what="")
Parameters:
- const std::string & what = ""
Return type: