Structure f3d::engine::readerInformation
Definition: engine.h (line 416)
A structure providing information about a reader. Returned in a vector by getReadersInfo().
Members
Public attributes
Variable Name
Definition: engine.h (line 418)
std::string f3d::engine::readerInformation::Name
Type: std::string
Variable Description
Definition: engine.h (line 419)
std::string f3d::engine::readerInformation::Description
Type: std::string
Variable Extensions
Definition: engine.h (line 420)
std::vector<std::string> f3d::engine::readerInformation::Extensions
Type: std::vector< std::string >
Variable MimeTypes
Definition: engine.h (line 421)
std::vector<std::string> f3d::engine::readerInformation::MimeTypes
Type: std::vector< std::string >
Variable PluginName
Definition: engine.h (line 422)
std::string f3d::engine::readerInformation::PluginName
Type: std::string
Variable HasSceneReader
Definition: engine.h (line 423)
bool f3d::engine::readerInformation::HasSceneReader
Type: bool
Variable HasGeometryReader
Definition: engine.h (line 424)
bool f3d::engine::readerInformation::HasGeometryReader
Type: bool
Variable SupportsStream
Definition: engine.h (line 425)
bool f3d::engine::readerInformation::SupportsStream
Type: bool