Structure f3d::engine::readerInformation
Definition: engine.h
(line 331)
A structure providing information about a reader. Returned in a vector by getReadersInfo().
Members
Public attributes
Variable Name
Definition: engine.h
(line 333)
std::string f3d::engine::readerInformation::Name
Type: std::string
Variable Description
Definition: engine.h
(line 334)
std::string f3d::engine::readerInformation::Description
Type: std::string
Variable Extensions
Definition: engine.h
(line 335)
std::vector<std::string> f3d::engine::readerInformation::Extensions
Type: std::vector< std::string >
Variable MimeTypes
Definition: engine.h
(line 336)
std::vector<std::string> f3d::engine::readerInformation::MimeTypes
Type: std::vector< std::string >
Variable PluginName
Definition: engine.h
(line 337)
std::string f3d::engine::readerInformation::PluginName
Type: std::string
Variable HasSceneReader
Definition: engine.h
(line 338)
bool f3d::engine::readerInformation::HasSceneReader
Type: bool
Variable HasGeometryReader
Definition: engine.h
(line 339)
bool f3d::engine::readerInformation::HasGeometryReader
Type: bool