Structure f3d::engine::readerInformation
Definition: engine.h (line 409)
A structure providing information about a reader. Returned in a vector by getReadersInfo().
Members
Public attributes
Variable Name
Definition: engine.h (line 411)
std::string f3d::engine::readerInformation::Name
Type: std::string
Variable Description
Definition: engine.h (line 412)
std::string f3d::engine::readerInformation::Description
Type: std::string
Variable Extensions
Definition: engine.h (line 413)
std::vector<std::string> f3d::engine::readerInformation::Extensions
Type: std::vector< std::string >
Variable MimeTypes
Definition: engine.h (line 414)
std::vector<std::string> f3d::engine::readerInformation::MimeTypes
Type: std::vector< std::string >
Variable PluginName
Definition: engine.h (line 415)
std::string f3d::engine::readerInformation::PluginName
Type: std::string
Variable HasSceneReader
Definition: engine.h (line 416)
bool f3d::engine::readerInformation::HasSceneReader
Type: bool
Variable HasGeometryReader
Definition: engine.h (line 417)
bool f3d::engine::readerInformation::HasGeometryReader
Type: bool
Variable SupportsStream
Definition: engine.h (line 418)
bool f3d::engine::readerInformation::SupportsStream
Type: bool