Commands
F3D will provide access to commands through bindings configuration and command line widget in the future. Commands let you trigger specific behavior that may not be available otherwise. Please note commands are currently experimental and the behaviors, actions may be added or removed without deprecation. Action names and arguments may also change without deprecation.
Commands have the following syntax:
action [args]
libf3d provided commands
The libf3d provides a few commands, many related to manipulating libf3d (options)[../libf3d/OPTIONS.md].
set option.name values
: A command to set a libf3d option, eg: set scene.up.direction +Z
or set render.hdri.file "/path/to/file with spaces.png"
toggle option.name
: A command to toggle a boolean libf3d option, eg: toggle ui.scalar_bar
.
reset option.name
: A command to reset a libf3d option to its default values, eg: reset render.background.blur_coc
.
print option.name
: A command to print the value of an libf3d option, eg: print scene.up.direction
.
cycle_animation
: A specific command to cycle scene.animation.index
option using model information, No argument.
cycle_coloring field/array/component
: A specific command to manipulate scivis options using model information. Supports field
, array
or component
arguments, see documentation. eg: cycle_coloring array
.
roll_camera value
: A specific command to roll the camera on its side, takes an angle in degrees as an argument. eg: roll_camera 120
.
increase_light_intensity
: A specific command to increase light intensity. No argument.
decrease_light_intensity
: A specific command to decrease light intensity. No argument.
print_scene_info
: A specific command to print information about the scene, No argument.
set_camera front/top/right/isometric
: A specific command to position the camera in the specified location relative to the model. Supports front
, top
, right
, isometric
arguments. eg: set_camera top
.
toggle_volume_rendering
: A specific command to toggle model.volume.enable
and print coloring information. No argument.
toggle_ui_fps
: A specific command to toggle ui.fps
and update it. No argument.
stop_interactor
: A specific command to stop the interactor hence quitting the application. No argument.
reset_camera
: A specific command to reset the camera to its original location. No argument.
toggle_animation
: A specific command to start/stop the animation. No argument.
add_files [path/to/file1] [path/to/file2]
: A specific command to add files to the scene (overridden by a F3D specific command, see below). Take one or more files as arguments. eg: add_files /path/to/dragon.vtu
.
F3D provided specific commands
The F3D application provides a few more commands.
load_previous_file_group
: A specific command to load the previous file or file group. No argument.
load_next_file_group
: A specific command to load the next file or file group. No argument.
reload_current_file_group
: A specific command to reload the current file or file group. No argument.
add_current_directories
: A specific command to add all files from the current file or file group directories. No argument.
take_screenshot [filename]
: A specific command to take a screenshot. If filename is not specified, rely on the --screenshot-filename
CLI option. eg: take_screenshot path/to/file.png
.
take_minimal_screenshot [filename]
: A specific command to take a minimal screenshot. If filename is not specified, rely on the --screenshot-filename
CLI option. eg: take_screenshot path/to/file.png
.
add_files [path/to/file1] [path/to/file2]
: A specific command to add files to the scene according to the current grouping logic. Take one or more files as arguments. eg: add_files /path/to/dragon.vtu
.
set_hdri [path/to/hdri]
: A specific command to set and use an HDRI image. Take a HDRI file as an argument. eg: set_hdri /path/to/file.hdr
.
add_files_or_set_hdri [path/to/file1] [path/to/file2]
: A specific command that will process each files and either, set_hdri
if the provided file uses a recognised HDR extension or add_files
otherwise. Take one or more files as arguments. eg: add_files_or_set_hdri /path/to/dragon.vtu /path/to/file.hdr
.
Command syntax
Command syntax is similar to bash, as in they will be split by “token” to be processed. Tokens are spaces separated, eg: set scene.up.direction +Z
. Tokens can also be quoted to support spaces inside, eg: set render.hdri.file "/path/to/file with spaces.png"
. Supported quotes are `'"
, eg: set render.hdri.file '/path/to/file with spaces.png'
. Quotes inside quotes are supported as well, eg: set render.hdri.file "/path/to/file'with'quotes.png"
. Quotes and spaces can be escaped, eg: set render.hdri.file /path/to/file\ with\ spaces\ and\ \'quotes\".png
. Escapes can be escaped too: eg: set render.hdri.file C:\\path\\to\\windows\\file.png
. Other escaped character will be processed as if the escape was not present, eg: set scene.up.direction +\Z
Unfinished quoted section is invalid, eg: set scene.up.direction "+Z
A escape at the end is also invalid, eg: set scene.up.direction +Z\